YEAR IN VIDEO GAMES, TAKE ONE: Forget Hollywood, this was the year that tiny screens held our attention
Rise of the DLC Disturbingly, a number of games are being released half in the box and half out; for the full experience you've got to get the downloadable content (DLC). Though this model is partially a sneaky way for distributors and developers to increase revenue, these "microtransactions" can also significantly extend a game's shelf-life, something die-hard fans can applaud. Last winter's Dragon's Age: Origins was a great example, including characters at launch that functioned as in-game advertisements for DLC, but by continuing to release large add-ons like Dragon Age: Origins — Awakening throughout the year, gamers are still playing the title today. It's a thin line, but for now the rewards of microtransactions continue to outweigh the pains.