Ask any gamer, or specialist in pedagogy, and they'll say the same thing: games are as important to human development as any the rest of our skill-building activities. There’s evidence of game-playing in almost every culture dating all the way back to ancient Sumeria and Egypt. They also offer an entrance point into other cultures, whether by playing a familiar game like chess and seeing how it translates in an unfamiliar environment, or by learning a game representative of a particular place — Xiangqi (Chinese chess), say, or Ghanaian Oware.
But while some games have been around for literally thousands of years, other games seem to drop off the radar almost as quickly as they appear. What essential component gives games like Go, hide-and-go-seek, poker, Monopoly, and Super Mario Brothers such staying power over some of their, perhaps best forgotten peers? This is a question the game designers of San Francisco’s annual Come Out and Play Festival must ask themselves each year, as they present their latest inventions in the hopes of capturing the imaginations, and just maybe the funds, to bring their games to the public at large.